If you remember, Darkest Dungeon was a huge hit when it came out in 2016 for PS4 and PS Vita. In the years since, Red Hook Studios has been hard at work on Darkest Dungeon 2, which came out on PC last year and was a big hit. After waiting to see if the sequel would come to platforms, an updated age certificate pretty much confirms it.
The Brazilian ratings board has given Darkest Dungeon 2 the green light for release on PS5, PS4, and all other consoles. Now all that’s left is to get official proof, maybe even with a release date. We’ll talk about whether the Darkest Dungeon 2 for PS5 release date has been released or not in this article!!
Darkest Dungeon 2 PS5 Release Date
Like the first game, Darkest Dungeon 2 is a very hard, turn-based roguelike, but it breaks new ground by doing things that were not done in the first game. Instead of going into the dungeons themselves, each trip sends your group on a bus ride through a different area, where they can meet different people at random.
Combat is mostly the same, though it’s been improved in some ways. However, many basic features have been changed, which has gotten mixed reactions from players. Soon, Red Hook Studios’ role-playing game will be available on our home devices.
As soon as possible, Darkest Dungeon 2 will be available on PS5, PS4, Xbox One, Xbox Series, and Switch. Gematsu has confirmed the news. These new models have been added to the list by the Brazilian classification office. As of now, there is no date set for the release of Darkest Dungeon 2.
Check out the official tweet posted by Gematsu below:
Darkest Dungeon II has been rated for PS5, Xbox Series, PS4, Xbox One, and Switch in Brazil: https://t.co/gzHcuFNBCJ
It's currently out on PC.
Gematsu page: https://t.co/UJ8TzTtTkT pic.twitter.com/np8Qo5pXWD
— Gematsu (@gematsu) March 5, 2024
Darkest Dungeon 2 Gameplay
Darkest Dungeon 2 has a new 3D look and feel and a darker theme about hope in the face of darkness. The gameplay is basically the same as the first game, but some new features have been added to old ones.
In the sequel, you can choose from a pool of unique heroes, while in the first game, you had to pick from a group of people who showed up at the stagecoach. Each character is more like a typical RPG model. This means that party builds are tighter, and you can’t use two of the same class.
Exploration has also changed a lot. You now move around the world in the stagecoach, taking different roads and choosing different ways that lead to other places. You can now move through the game in more ways, and you can see the results of your choices more quickly.
This is clearly the return of the dungeon-crawling battle, which is mostly the same with a few small changes, such as the removal of the accuracy stat and the addition of an affinity system. Based on the choices you make in battle, at the inn, or during talks at interesting places, this feature lets the relationships between characters get better or worse over time.
Although there may be some more surprises in the full release, most of the big improvements to the sequel have already been played in the early access version.
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